History Assisted View Authoring for 3D Models

Abstract 3D modelers often wish to showcase their models for sharing or review purposes. This may consist of generating static viewpoints of the model or authoring animated fly-throughs. Manually creating such views is often tedious and few automatic methods are designed to interactively assist the modelers with the view authoring process. We present a [...]

By | 2017-05-22T11:07:41+00:00 April 22nd, 2014|Highlight, Research|Comments Off on History Assisted View Authoring for 3D Models

Nonlinear Revision Control for Images

Abstract Revision control is a vital component of digital project management, and has been widely deployed for text files. Binary files, on the other hand, have received relatively less attention. This could be inconvenient for graphics applications, which can use a significant amount of binary data, such as images, videos, meshes, and animations. Existing [...]

By | 2017-05-22T11:07:41+00:00 April 22nd, 2014|Highlight, Research|Comments Off on Nonlinear Revision Control for Images

Interactive Physics-based Ink Splattering Art Creation

Abstract This paper presents an interactive system for ink splattering, a form of abstract art that artists splat ink onto the canvas. The default input device of our system is a pressure-sensitive 2D stylus, the most common sketching tool for digital artists, and we propose two interaction mode: ink-flicking mode and ink-dripping mode, that are [...]

By | 2017-05-22T11:07:41+00:00 April 22nd, 2014|Research|Comments Off on Interactive Physics-based Ink Splattering Art Creation

Facetons

Abstract We present faceton, a geometric modeling primitive designed for building architectural models, using a six degrees of freedom (DoF) input device in a virtual  environment (VE). A faceton is given as an oriented point floating in the air and defines a plane of infinite extent passing through the point. The polygonal  mesh model is [...]

By | 2017-05-22T11:07:41+00:00 April 22nd, 2014|Highlight, Research|Comments Off on Facetons

Data-Driven Adaptive History List for Image Editing

Abstract Digital image editing is usually an iterative process; users repetitively perform short sequences of operations, as well as undo and redo using history navigation tools. In our collected data, undo, redo and navigation constitute about 9 percent of the total commands and consume a significant amount of user time. Unfortunately, such activities also tend [...]

By | 2017-05-22T11:07:41+00:00 April 22nd, 2014|Highlight, Research|Comments Off on Data-Driven Adaptive History List for Image Editing